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Metro 2033: the Last Refuge Back to portfolio


3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
3d model

Low poly modeling, UV maping, Zbrush sculpting
Realtime character head

Polygon count 2914; Textures size 2k; Software used: Maya, Zbrush, DeepPaint3D, Photoshop
Realtime character head

Polygon count 2914; Textures size 2k; Software used: Maya, Zbrush, DeepPaint3D, Photoshop
Realtime character head

Polygon count 2914; Textures size 2k; Software used: Maya, Zbrush, DeepPaint3D, Photoshop
Realtime character head

Polygon count 2922; Textures size 2k; Software used: Maya, Zbrush, DeepPaint3D, Photoshop
Realtime character head

Polygon count 2922; Textures size 2k; Software used: Maya, Zbrush, DeepPaint3D, Photoshop
 




Services: 3d character modeling and texturing , high-poly modeling
Client: 4a Games
Shipping Date: 2007
Platforms: XBox360, PC

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